We arse about looking all over the area for clues and at first we get very little. To be honest, this ain’t my sort of mission, all that in-faction stuff. No interest to me as an Indep, really. But jink is jink, so I guess I can help out.
We try to get into the old church at the centre of it all but no dice…those Athars won’t let any cutter in. So we nose around at the local pub, ‘The Ubiquitous Wayfarer’, where Brazen Polly and Lef ask the regulars for some of the dark of the church, and get some useful tidbits. Best thing about the gaff is an old statue that speaks riddles and lets us score an easy free drink. Wahey! Lofgren Arrenson makes potions and recruits some kobold helpers of a sort.
Eventually, Brazen Polly gets to meeting an old addlecove name of Kank who sneaks her into the church. Later on I go with her through that hole and we search. There’s some ancient and magicky stones that don’t rightly belong there, but nothing we do seems to make a bit of difference to them. So we leave.
We get to understand who is behind the standoff between the Athars and the Signers, thanks to some more good work from Brazen Polly, and we’re almost at the point we can report back and collect the loot.